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Statistical analysis: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Statistical analysis. Students focus on understanding that random samples chosen from large populations can show quite different distributions and proportions when compared with each other. Students make connections when different sample sizes are or can be responsible ...

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Volume and surface area: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Volume and surface area. Students further develop their understanding of volume and capacity of right prisms by developing formulas, taking measurements and investigating, making approximations and solving problems in many contexts.

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AI image recognition - exploring limitations and bias

A hands-on activity to practise training and testing an artificial intelligence (AI) model, using cartoon faces, including a discussion about sources of potential algorithmic bias and how to respond to these sources.

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Morse code network

This lesson sequence is a hands-on approach to the learning about digital systems for years 7–8.

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Statistics and probability: Foundation to Year 9

This comprehensive resource describes the progression of ideas that cover statistics and probability. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in chance and data including teaching and cultural implications.

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Number: Foundation to Year 9

This comprehensive resource describes the progression of number-related ideas showing the relationship to other curriculum strands. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in number including teaching and cultural implications.

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Growing healthy plants using natural pesticides

Plants are vulnerable to pests and diseases. This learning activity is designed for children to: understand how to cultivate healthy plants using organic gardening methods; look to natural ingredients as a solution to ridding plants of unwanted pests and diseases; and know how to make a natural pesticide and evaluate the ...

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DT Challenge - 5/6 Blockly - Biology

Learn about the differences between animals, and how Biologists use programming to help them do science! We'll learn about the features of animals, structural and behavioural adaptation, and how to use these properties in order to identify them. So hop in and learn some science! This course is based on the Year 5 science ...

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Creating a beneficial garden: assessment

Invertebrates perform many different roles in a garden’s ecosystem and occupy many different habitats. In this activity, you will be completing an assessment of these animals. The aim of this activity is for children to identify invertebrates, appreciate different invertebrate habitats and understand the roles that these ...

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Coding for GUIs Lesson 1: Structure, style and function

This is the first in a series of lessons to incorporate Graphical User Interfaces (GUIs) into your General Purpose Programming. It follows on from the Visual To Text Coding lesson series.

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Visual to text coding: Lesson 11

This is the eleventh in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. It builds on the coding concept of functions. With the addition of parameters, functions allow the programmer to adapt their reusable code’s behaviour, tapping into the Computational ...

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Visual to text coding: Lesson 5

This is the fifth in a series of lessons to transition from visual coding to text-based coding with a general purpose programming language. This lesson may take two to three 45-minute periods. It introduces how to create and use arrays (also called lists).

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Heads or tails

In this lesson we show how to transition from a visual based programming language to using a text-based programming language using the example of a heads or tails coin toss application.

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Creating an Indigenous plant-use garden: planting

The outcomes of this learning activity are for children to: follow instructions and a planting plan; understand the steps involved in planting out and maintaining a successful Indigenous plant-use garden enjoy being active and productive outdoors and build their social and teamwork skills; physically be involved in the ...

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DT Challenge - 7/8 Python - Sport Micro:Bit

Use Python to program a micro:bit for sport! Get excited about coding even if you have no experience. You'll use the Python language to write your own programs, and make interactive games and tools to improve your health.

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Creating a yarning circle: yarning and wellbeing

This learning activity will help you make connections between yarning and wellbeing programs, and how you can use yarning circles to support respectful, honest and open communication to promote connectedness among students, particularly using the morning circle routine. It is part of a sequence of 8 individual learning ...

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Saltwater crocs: resourceful or a resource?

This lesson focuses on the analysis of a dataset that records scientific data collected about the crocodile population in the Kimberley region during 2015. The lesson follows an inquiry process where students use the dataset to answer relevant questions about the crocodile population. It also provides an opportunity for ...

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Wildlife crime and the law

This sequence of five lesson ideas focuses on the concept that Australia's biosecurity and environmental wellbeing are enhanced when individuals understand the behaviours, rules and laws associated with being an environmentally responsible citizen. The resource provides students with the opportunity to explore how Australia’s ...

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Visual to text coding: Lesson 3

This is the third in a series of lessons to transition from visual coding to text-based coding with a general-purpose programming language. This lesson may take two to three 45-minute periods. It introduces how to generate and use random numbers.

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Possible outcomes: Year 8 – planning tool

This planning resource for Year 8 is for the topic of Possible outcomes. Students are introduced to more complex probability concepts, terminology and visual representations. These concepts may be challenging for students to comprehend and will need multiple examples incorporating relevant teaching strategies.